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RESUME Big Huge Games, Timonium, MD 2008
Electronic Arts, Redwood City, CA 2008 Concept Artist for Unanounced Project and MySims II Kingdom for Nintendo Wii. Electronic Arts, Redwood City, CA 2007 UI and Concept artist for Sims Carnival Snap City, PC casual. - responsible for the entire look of the UI design Electronic Arts, Redwood City, CA 2007 Concept and UI Art for MySims for Nintendo Wii. Lightsource Studios, Campbell, CA 2006-2008 In Game fully rendered story frames for Disney “Meet the Robinsons” and “BOLT” VG and TV Head VG Vectoring and penciling Yahoo avatar figures, backgrounds, and accessories Contract artist for various projects San Jose State University, San Jose, CA 2001 – 2007 Enrolled in B.F.A. Animation/Illustration program Acme Animation Transmition, 2002 – Present
Working with professionals in the animation industry via satellite conferencing Fumi and the Bad Luck Foot, San Jose, CA 2005 Sundance Official Selection, 2005 Cinequest Official Selection, 2006 Annecy International Festival Official Selection, 2006 Winner of "The Prix De Varti Funniest Film Award" at the Ann Arbor Film Festival, 2006 Universal Cartoon Studios, Curious George Feature Internship, Burbank, CA 2005
Completed character artwork Assisted in editing layout designs Maintained sequence workbooks for color stylists DreamWorks Workshop, San Jose, CA 2005 9-week course on storyboard, production keys, and 3-D Animation Instructors Rob Koo, Guillaume Aretos, and Tim Chung. Freelance, 2002 – present Created and designed wedding cards, murals, and Logo designs Created and wrote greeting cards Teaching, 1997 – 2007 REFERENCES UPON REQUEST |